The Indian Toy Story


“And so the child grows, his awareness expanding to encompass ideas and images larger than himself…”[1]

Play is universal. Children of every culture engage themselves in play. Though play differs from culture to culture, generation-to-generation, it is clearly an instinctual and an essential part of growing up. The vast landscape of play, by itself, is an emotional experience of joy.

Play is almost incomplete without toys. A toy gives form and reality to a child’s play. The young use toys and play to discover their identity, help their bodies grow strong, learn cause and effect, explore relationships, and practice skills they will need as adults. Adults use toys and play to form and strengthen social bonds, teach, remember and reinforce lessons from their youth, discover their identity, exercise their minds and bodies, explore relationships, practice skills, and decorate their living spaces.

Toys are more than simple amusement, and the ways that they are used profoundly influence many aspects of life.

Indian Toys: A Tradition
Folk toys are, in a way, the autobiography of the Indian People. [2]
“Each toy, every doll, has its own story to tell.”[3]
 “Each region in India has its own distinct style of making toys and crafting dolls.”[4]
“Play, with emphasis on safety and learning, are the core foundations for the toy industry in India.”[5]

A toy made by an artisan in India, is essentially timeless. It has the impress of an ageless type, which persists through periodic variations.  The short conical stumps created out of clay, as a result of integration between gradual pressure and resistance of the clay, gives way to a symbolic formulation asserting a tradition in which the temporal is subdued to the archetypal.

The function of these ageless types of figurines is not predetermined. It is established by usage and association: placed under a banyan tree, the figure of a dog or horse or a doll, is an object to which offerings are made, but to a child at home, it is a toy- static in nature, made out of easy-to-grasp clay or wood.

The link between ritual and play is intimate. A woman, for example, makes an image of the household deity and explains the Vratato the children sitting around her, so that when they get the same image to play with, the theme persists in their mind. The toy to them, becomes a symbol of what they know, it becomes a living social concept.

Likewise, toy animals also perform a double role, retaining all the qualities of a type the earliest specimens of which have been found at Harappa, Mohenjo-Daro and other chalcolithic sites.

The terracotta toys discovered at various archeological sites in Mathura or Pataliputra, expanding from the pre-Mauryan to Gupta age, shared certain basic affinities despite regional variances; ‘through frequent interaction of ideas and experiences at seasonal melas and places of pilgrimage and in the course of riverine trade, which brought together the far-flung parts of this vast sub-continent.’[6]They have found resonance, in the ages to come, though with marked, newer elements entering the old patterns, enriching and enlarging them in striking ways.

Toys and dolls are the obvious expression of the human psyche, social and cultural practices, demographical differences and as such is a very important part of traditional knowledge and wisdom, passed on through generations. There is harmony in their integral use of material; the colouring vivid and brief; the brush strokes, spontaneous. They base themselves, frequently, on the elementary principles of physics: simple movements around gravity, expansion in convection currents, the vacuum that fills, sound, magnetism or kinetic energy, are three-dimensional in nature.
That the Indian tradition of making toys survived because of the fact that the social organization was based on the village community, in the corporate life of which artists and craftsmen played their assigned roles. Inspired by continuity of tradition through mythology and folk-tales, and working within the parameters of a social and religious structure and assurance of economic security, the craftsmen worked out age-old forms, while introducing newer patterns, but perhaps unaware of it, though not a radical assertion of his individuality in the modern sense of the word.

Palna and the toy  
The whirling jhalars and mobiles, made out of textiles, wood, lacquer and decorated with shells and beads, or painted with vivid colors, and making interesting sounds, engross the attention of the infant, resting in his palna. Bought with great love and affection, the parents themselves indulge with them in the play. The physics of kinetic energy gets translated by the skilled hands of the craftsperson into these striking toys.

Rattle, the first sound
The infant becomes a child now. S/ he is amused by the sounds and movements of that rattle made either of wood, cane, bamboo or palm leaf, with bright colors and filled with stones or trinkets . The dug duggi is another variant of the rattle. And paper rattles are contemporary versions of the same.

Toy Cart, the first vehicle
The child is now beginning to walk. His first playmate, the toy cart, or mrichhkatikka, (which also finds expression in historical literature, as a legendary design ), made from clay and wood and colored brightly, it may be in the shape of an animal or just a flat Drum cart drawn with a string, which a child would then drag through mud and dust.

Doll, the imaginary friend
That doll, the imaginary friend is always there for the child, to listen, sympathise, reassure and comfort. The clay dancing dolls from Panruti (Tamil Nadu); Kinnaur dolls from Shimla; figurines of animals and people of India from Lucknow (Uttar Pradesh); leather miniature horses from Gwalior (Madhya Pradesh); wooden toys from Kondapalli and Benaras; lacquer-turned wood toys from Etikopakka, Chennapatna; and terracotta forms from Krishnanagar; are the imaginary friends, never asking one to wait a moment, never tired, never preoccupied. Always ready for a chat about worries and concerns.

Moving in and out
The nostalgic memories of Indian childhood is filled up with maximum physical freedom; discoveries in physics; reinforcement of gender-occupational roles, or to help bridge them. Scenes of "ghar ghar" (house games) or the conducting of mock weddings, enacted with clay dolls in many a village across the country; or flying kites at the turn of winds at Makara Sankranti, or playing with marbles, tops, gilli-danda and others.

Spells of Motion
The pitara of toys only grows in size from here. The toys that the child buys with his/her father from a haat or a mela or a pilgrimage-site… only to discover, explore, break and refix them.   The indigenous udan khatola, spinning wheel, bow and arrow, acrobat toys, yo-yo, mystery toys, lid cart, string puppets, ektara, gulatia, among others, are perfect examples of Indian based on the imaginative application of simple principles of science and technology. These toys, to be bought for a couple of paise in any bazaar or fair, generate joy and wonder.

Toys of Ritual
Toys made in India not only cater to the dreams of a child but they are also associated with religious rituals and festivals. The dolls of Isar (Shiva) and Gangaur (Parvati) for the Gangaur festival in Rajasthan, or dolls for Navaratra, or Baby Krishna dolls for Janmashtami, made out of clay and decorated with colors and costumes; are played with after the festivities are over.

And then the religious showman unwinds his scrolls of paintings or painted cards, the phad from Udaipur and other parts of Gujarat; Scrolls from Cheriyal; Patachitras from Bengal and Orissa; narrating that story of a local legend, or one of the avatars of Vishnu, or informing the audience of the contemporary issues that hound the society today; amidst the night lamps. 

Players and Collectors/ Beauty and the Brain 
The older playthings, in India, apart from puzzles or traditional games of skill, tend to encourage celebration and mechanical skills far less than wit, imagination, socialization and cultural participation. Be it Chaupad; the ancient Indian game of ludo; or the card-game of ganjifa, or chess- the games of the kings.
Toys generally serve a two-fold purpose. They can be used as playthings by the children and as decoration pieces by the adults.

Newer forms of economy and Industrial Revolution, with associated social change, haveled to the decadence of older systems of social existence. This is evident in case of toy-making as well, with the dissipation of content and form. However the forms of tradition neutralized the shortcomings to a minimum, making the contemporary product that is always tolerable.


[1] Aditi, Page 80, 1982, Faridabad
[2] Mookerjee, Ajit, Folk Toys of India, Page 20, 1956, Oxford Press, Calcutta
[3] http://www.craftsinindia.com/indian-art-culture/indian-toys-dolls.html
[4] http://www.craftsinindia.com/indian-art-culture/indian-toys-dolls.html
[5] http://www.toysindia.in/indiantoy_industry.html
[6] Mookerjee, Ajit, Folk Toys of India, Page 15, 1956, Oxford Press, Calcutta

Comments

Popular posts from this blog

ननिहाल या मामा घर

Bombay Novels: Some Insights in Spatial Criticism A review by N Chandra published in Muse India

In the drapes and yards_My saree collection